Alone in the planet with your ideas? Discover Symbolic Composer that resonates. It is the
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SCOM 6.4 at Softpedia

"This mail just for say to you my
first impression of the new SCOM 6.4.8: Simply awesome!! I love the new
interface and the new possibilities, I love the new workflow
upgrades and I love in general the look and feel."
"Congratulation for
the
new release of SCOM with Sibelius and Finale Support!"
"I love SCOM because it
is so pure. I don't want alternatives!"
"It's really the most
wonderful tool I have ever seen for music
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"SCOM steps beyond
notation and playing skills, like no other software
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"It's all I need for music
composition besides Logic and softsynths."
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| Motives & Methods
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Instead of processing classes separately (which gives you the maximum freedom), there are occasions when you want to process bigger musical chunks. These are called motives. A motive is a collection of classes: symbol, length, velocity, channel, program, controller, duration, groove, tonality and zone. It may contain only one class, or multiple classes. Motive definition follows an optional motive-tree inheritation. Motives are operated with methods and they will change one or more motive classes at once. For example reverse will reverse all classes of a motive. New methods can be easily added by using S-COM functions. Motives behave like functions and can be nested.
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